devlog
Devlog
☕Notes from the trenches — engine internals and game progress. RSS
- 2026-09-03
The Fable 5.1 Code Cleanup Refactor
A 36-hour window before a weekly reset became a ten-batch refactor test for Fable, Kimi, and Gemini across the engine codebase.
- 2026-08-27
After years away from game development, AI tooling and Rust finally gave me the pipeline to sit in the chair and build games.
- 2026-08-21
People sell secret AI agenda systems. Mine is a 14-day repeating planner, daily blocks, and a revolving menu — and it is not a secret.
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