Insiculous Pong in the editor

Using the editor

The real Rust game, running inside the engine’s scene editor. Its entities are live and editable — select them, move them, press play — but the rules are compiled in, and nothing persists: reload the page and the game is itself again.

Click the canvas to focus it, then F5 to play the real game.

Elsewhere

Keyboard shortcuts

  • Ctrl+P — play / pause; F5 — play; Ctrl+Shift+P — stop
  • Ctrl+S — save the scene for this session only — a reload brings the game’s own layout back; Ctrl+Shift+S — save as
  • Q / W / E / R — select / move / rotate / scale tool
  • Space + drag or middle drag — pan; scroll — zoom; + / − / 0 — zoom in / out / reset
  • F — frame the selection; Home — reset the camera
  • Click — select; Shift — add; Ctrl — toggle; Ctrl+A — all; Esc — cancel
  • Arrows — nudge the selection (Shift ×10); F2 — rename
  • Ctrl+Z / Ctrl+Shift+Z — undo / redo; Ctrl+D — duplicate; Ctrl+C / Ctrl+X / Ctrl+V — copy / cut / paste
  • Delete or Backspace — delete the selection
  • G — grid; S — snapping; C — collider outlines

Checking WebGPU…

Insiculous Pong runs on an HTML canvas and needs a keyboard or gamepad. The controls are listed below the game.